Fighters from around the Known World gather together to show their skills in armored combat on the field of battle! Come witness the agile archers, the unforgiving siege weapons and the brave fighters try to best their opponents in a number of different fields scenarios! Here you will watch as walls are breached, bridges are claimed and warriors win honor! War Scenarios begin at 10:00 AM
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War Scenarios - On the Soccer Field ONLY WATER AROUND THE SOCCER FIELD
General Melee - Last man standing. Use as a warmup, 15 minute time period.
10 minute rest period
Open Field Battle - Two equal armies, with missile combat, each combatant gets 3 lives.
10 minute rest period - Missile combatants glean ammo from the field.
Open Field Battle, no Missile Combat - Same as Above, each combatant gets 3 lives.
20 minute rest period - During this time, the two armies will be reformed with a different mix of fighters.
River battle with Bridge and Crossings - Two equal armies, with missile combat, each combatant gets 3 lives.
10 minute rest period - Missile combatants glean ammo from the field.
River battle with Bridge and Crossings, no Missile Combat - Same as above, each combatant gets 3 lives.
10 minute rest period
Open Field Battle - Two equal armies, with missile combat, each combatant gets 3 lives.
- 20 minute time limit or until one army is vanquished or their battle flag captured.
- Flag will be at Resurrection Point for each army.
- Flag can be captured or re-taken multiple times...
- Winner is the army with their opponent's flag in their possession, at their own Resurrection Point, at the end of the scenario.
10 minute rest period - Missile combatants glean ammo from the field.
Open Field Battle, no Missile Combat - Same as Above, each combatant gets 3 lives.
20 minute rest period - During this time, the two armies will be reformed with a different mix of fighters.
River battle with Bridge and Crossings - Two equal armies, with missile combat, each combatant gets 3 lives.
- 20 minutes to clear the bridge and/or capture the opponent's flag. Flags will be at the Resurrection Point.
- There will be two shallow river crossings, in addition to the bridge, that will require those using the crossing to do so on their knees.
- No hand-to-hand fighting anywhere in the water EXCEPT at the designated river crossings. Those fighters crossing can defend themselves from all attack during this process.
- Winner will be the army in possession of their opponent's flag, at their own Resurrection Point, at the end of the scenario.
10 minute rest period - Missile combatants glean ammo from the field.
River battle with Bridge and Crossings, no Missile Combat - Same as above, each combatant gets 3 lives.
Photo By: Mark Virtue, Jack Crockett, Kezia Jones, Lord-Jamesredbeard- Antir-Kingdom & Danny Hicks